Minecraft Block Breaking Calculator
Editions: Java (Bedrock matches without Haste or Mining Fatigue — see FAQ) · Verified: Java 26.3 / Bedrock 26.50 · 2026-09-23
Pick a block and what you are holding to get the break time in seconds and game ticks, whether the block drops anything, and how fast you can mine a line of them. The two numbers most players get wrong are here too: the golden pickaxe is the fastest tool in the game, and it is useless on half the blocks it breaks quickly.
Break time
Every tier on this block
Unenchanted, on the ground, no effects: the chosen block against each material of its fastest tool type.
| Tool | Seconds | Drops |
|---|
The worked example
Obsidian has a hardness of 50 and needs a diamond or netherite pickaxe to drop. A diamond pickaxe has a speed of 8, so each tick does 8 ÷ 50 ÷ 30 of the job, and it takes 188 ticks: 9.4 seconds. Netherite, at 9, takes 8.35. An iron pickaxe cannot harvest obsidian, so its speed of 6 is divided by 100 instead of 30 and the block takes 41.7 seconds, then drops nothing. A golden pickaxe gets there in 20.85 seconds, faster than iron, and also drops nothing. By hand it is 250 seconds.
At the other end, stone breaks instantly once the tick damage beats 1. That needs a speed above 1.5 × 30 = 45: a diamond pickaxe with Efficiency V has a speed of 8 + 26 = 34, and Haste II multiplies it by 1.4 to 47.6. Dirt shows the opposite trap: a pickaxe on dirt is no faster than a hand, 0.75 seconds, and Efficiency V on the wrong tool changes nothing.
The formula, the tool speeds, the harvest levels and the hardness values come from the Minecraft Wiki's Breaking page, revision 3787463, read 2026-09-23, and the formula was checked against the mining speed calculator at minecraftmaps.com/tools/mining-speed-calculator, which states it the same way. The breaking guide checks this calculator against every cell of the wiki's own table.
Questions builders actually ask
How is block breaking time calculated?
Every game tick your tool deals speed divided by hardness to the block, divided again by 30 if the tool can harvest it or by 100 if it cannot. The block breaks when that adds up to 1, and the result is rounded up to whole ticks, 20 to a second. With the right tool and no enchantments that works out to hardness times 1.5 seconds, divided by the tool's speed.
Why does a golden pickaxe break things faster than diamond?
Because its speed multiplier is 12 against diamond's 8. Its harvest level is the lowest there is, though, so it breaks iron ore in 1.25 seconds and gets nothing, and it breaks obsidian in 20.85 seconds, faster than an iron pickaxe's 41.7, and gets nothing there either.
What makes stone break instantly?
The tick damage has to beat 1, which for stone means a speed above 1.5 times 30, or 45. A diamond pickaxe with Efficiency V has a speed of 8 plus 26, or 34, and Haste II multiplies that by 1.4 to 47.6, which is enough. With Haste I it is 40.8, which leaves stone at two ticks.
Does this match Bedrock Edition?
For the plain cases, yes: with no Haste and no Mining Fatigue the two editions use the same tool speeds, hardness and harvest rules. Haste and Mining Fatigue are calculated differently in Bedrock, so this calculator models the Java version of both and leaves Mining Fatigue out entirely.
Why does the Minecraft Wiki sometimes show one tick more?
In 11 of the 177 Java table cells for the blocks offered here, the wiki's own table is 0.05 seconds longer than its formula gives, and every one of those 11 is a case where the formula lands on an exact whole number of ticks. Only 11 of the 101 whole-number cases do it, and the rule that decides which is not documented, so this calculator shows the formula's value. Every Bedrock cell matches exactly.